Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
projects:solo_rpg:renso [2025/04/14 12:24] – kymki | projects:solo_rpg:renso [2025/05/15 18:06] (current) – kymki | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== | + | ====== |
A Solo Journaling RPG of Poetic Parallel Lives | A Solo Journaling RPG of Poetic Parallel Lives | ||
===== Introduction ===== | ===== Introduction ===== | ||
- | Timeline Resonance | + | Renso is a solo journaling roleplaying game where you explore parallel timelines of a character' |
At its core, this game explores how small decisions create rippling effects across possible lives, and how poetry can capture the essence of experience across different realities. | At its core, this game explores how small decisions create rippling effects across possible lives, and how poetry can capture the essence of experience across different realities. | ||
Line 10: | Line 10: | ||
The timelines develop and destabilise we view them and develop haiku chains (Renso) to interpret their progression. Ultimately, spending time on multiple timelines make them destabilise. Our renso devolves into meaningless symbols, and the timeline fades. | The timelines develop and destabilise we view them and develop haiku chains (Renso) to interpret their progression. Ultimately, spending time on multiple timelines make them destabilise. Our renso devolves into meaningless symbols, and the timeline fades. | ||
- | The renso is the medium between | + | The renso is a channel from the player |
===== Core Concepts ===== | ===== Core Concepts ===== | ||
Line 432: | Line 433: | ||
===== Ending The Game ===== | ===== Ending The Game ===== | ||
- | A game of Timeline Resonance | + | A game of Renso can end in several ways: |
==== Natural Conclusion ==== | ==== Natural Conclusion ==== |